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File SFSettingCategory.h

FileList > Definitions > SFSettingCategory.h

Go to the source code of this file

  • #include "CoreMinimal.h"
  • #include "Engine/DataAsset.h"
  • #include "GameplayTagContainer.h"
  • #include "SFSettingCategory.generated.h"

Classes

Type Name
struct FSFSettingGroup
Struct to visually group settings within a Leaf Category.
class USFSettingCategory
Defines a Category that can contain either Sub-Categories (Branch) or individual Settings (Leaf).

Public Types

Type Name
enum uint8 ESFCategoryType

Public Types Documentation

enum ESFCategoryType

enum ESFCategoryType {
    UMETA =(ToolTip = "Contains other Sub-Categories"),
    UMETA =(ToolTip = "Contains individual Settings")
};

Enum to define whether a Category is a Branch (contains sub-categories) or a Leaf (contains individual settings).



The documentation for this class was generated from the following file Source/SettingsFramework/Public/Definitions/SFSettingCategory.h