Class USFFunctionLibrary
ClassList > USFFunctionLibrary
Utility function library for the SettingsFramework. More...
#include "SFFunctionLibrary.h"
Inherits the following classes: UBlueprintFunctionLibrary
Public Static Functions
| Type | Name |
|---|---|
| ECommonInputType | GetCurrentInputMethod (const UObject * WorldContextObject) |
| class USFSettingsSubsystem * | GetSettingsSubsystem (const UObject * WorldContextObject) |
Detailed Description
Utility function library for the SettingsFramework.
Public Static Functions Documentation
function GetCurrentInputMethod
static ECommonInputType USFFunctionLibrary::GetCurrentInputMethod (
const UObject * WorldContextObject
)
Retrieves the current CommonUI input method (e.g., Gamepad, MouseAndKeyboard).
Parameters:
WorldContextObjectWorld context object to get the world from. Can be any object that has a valid world, such as an actor, a component, a widget, etc.
Returns:
The active ECommonInputType. Defaults to MouseAndKeyboard if unable to determine.
function GetSettingsSubsystem
static class USFSettingsSubsystem * USFFunctionLibrary::GetSettingsSubsystem (
const UObject * WorldContextObject
)
Get the USFSettingsSubsystem instance.
Parameters:
WorldContextObjectWorld context object to get the world from. Can be any object that has a valid world, such as an actor, a component, a widget, etc.
Returns:
The USFSettingsSubsystem instance.
The documentation for this class was generated from the following file Source/SettingsFramework/Public/SFFunctionLibrary.h